A Review on the Impact of AI in Computer Graphics Considering IoTs

Authors

  • Ikechukwu Innocent Umeh Department of Information Technology, Nnamdi Azikiwe University, Awka Author

DOI:

https://doi.org/10.55677/csrb/02-V02I04Y2025

Keywords:

Artificial Intelligence (AI), Computer Graphics, Internet of Things (IoT), Generative Models for Graphics, Real-Time Graphics Rendering, Augmented Reality (AR) Applications, Virtual Reality (VR) Environments.

Abstract

Integrating Artificial Intelligence (AI) into computer graphics, combined with the Internet of Things (IoT), reshapes the landscape of visual content creation, processing, and application across diverse industries. AI-driven advancements in generative models, real-time rendering, and automated design tools enhance creativity, scalability, and efficiency. Simultaneously, IoT broadens the scope of computer graphics by delivering real-time, context-aware data from connected devices, enabling dynamic and interactive visualizations. This study investigates the profound impact of AI and IoT convergence on computer graphics. Emerging technologies, including augmented reality (AR) and virtual reality (VR), demonstrate the synergistic potential of AI and IoT in creating immersive, realtime environments for training simulations, urban planning, and interactive entertainment. Furthermore, IoT-enabled devices, such as smart home systems and wearables, leverage AI-enhanced graphics tools to deliver high-fidelity, adaptive visual interfaces. The findings suggest that integrating AI and IoT in computer graphics offers transformative possibilities for creating adaptive, interactive, and intelligent visual systems. However, addressing ethical concerns and promoting sustainable practices remain essential to ensuring equitable access and responsible utilization. The study addresses key challenges, including computational demands, data privacy, and ethical considerations, proposing solutions such as cloud-based resources, decentralized data systems, and AI-driven bias detection mechanisms. Finally, this paper emphasized the need for interdisciplinary collaboration among technologists, designers, and policymakers to unlock the full potential of AI and computer graphics integration with IoT while mitigating associated challenges.

References

Adobe Sensei. (n.d.). AI-powered creativity tools. Retrieved November 5, 2024, from https://www.adobe.com/sensei

Amato, G., Behrmann, M., Bimbot, F., Caramiaux, B., Falchi, F., García, A., Geurts, J., Gibert, J., Schwartz, W R., Holken, H., Koenitz, H., Lefebvre, S., Liutkus, A., Lotte, F., Perkis, A., Redondo, R., Turrin, E., Viéville, T., & Vincent, E. (2019). AI in the media and creative industries. Cornell University. https://doi.org/10.48550/arxiv.1905.04175

Buolamwini, J., & Gebru, T. (2018). "Gender shades: Intersectional accuracy disparities in commercial gender classification." Conference on Fairness, Accountability, and Transparency (FAT), 77-91.

Brynjolfsson, E., & McAfee, A. (2017). Machine, Platform, Crowd: Harnessing Our Digital Future. W.W. Norton & Company.

Bylinskii, Z., Herman, L., Hertzmann, A., Hutka, S., & Zhang, Y. (2022). Towards Better User Studies in Computer Graphics and Vision. Cornell University. https://doi.org/10.48550/arxiv.2206.11461

Chen, X., Zhang, Y., & Lin, J. (2020). IoT-driven AI systems for healthcare applications. Journal of Advanced Computational Intelligence, 26(3), 120-135. https://doi.org/10.1016/j.jaci.2020.03.001

Dosovitskiy, A., Ros, G., Codevilla, F., et al. (2017). "CARLA: An open urban driving simulator." Proceedings of the 1st Annual Conference on Robot Learning (CoRL), 1-16.

Ganesh, S. (2023). Exploring the opportunities of AI in computer graphics. *Analytics Insight*. Retrieved from [https://www.analyticsinsight.net/artificial-intelligence/exploring-the-opportunitiesof-ai-in-computer-graphics] (https://www.analyticsinsight.net/artificial-intelligence/exploring-theopportunities-of-ai-in-computer-graphics)

Gavrilova, M. (2024). A synergy of computer graphics and generative AI: Advancements and challenges. Computer Science Research Notes. Retrieved from http://wscg.zcu.cz/WSCG2024/CSRN-2024/C43-2024.pdf.

Gebru, T., Morgenstern, J., Vecchione, B., et al. (2018). "Datasheets for datasets." arXiv preprint arXiv:1803.09010.

Ghosh, S., Kumar, A., & Gupta, R. (2021). "AI in Graphics: Bridging Creativity and Computation." Journal of Computer Graphics Applications, 41(2), 45-60.

Ghosh, S., & Zhang, L. (2021). Digital twins and predictive analytics in industrial IoT. International Journal of Engineering and Technology, 14(5), 455-468. https://doi.org/10.1016/j.ijet.2021.10.002

Goodman, B., & Flaxman, S. (2017). "European Union regulations on algorithmic decision-making and a ‘right to explanation’." AI Magazine, 38(3), 50-57.

Hasan, M M., Islam, M U., & Sadeq, M J. (2022). Towards technological adaptation of advanced farming through AI, IoT, and Robotics: A Comprehensive overview. Cornell University. https://doi.org/10.48550/arxiv.2202.10459

Jiang, P., Wang, X., & Tuli, R. (2023). AI-rendering techniques for real-time graphics. Journal of Digital Media, 12(5), 202-215.

Jobin, A., Ienca, M., & Vayena, E. (2019). "The global landscape of AI ethics guidelines." Nature Machine Intelligence, 1(9), 389-399.

Jouppi, N. P., Young, C., Patil, N., et al. (2017). "In-datacenter performance analysis of a tensor processing unit." Proceedings of the 44th Annual International Symposium on Computer Architecture (ISCA), 1-12.

Jiang, H., Brown, L T., Cheng, J Y., Khan, M., Gupta, A., Workman, D., Hanna, A., Flowers, J., & Gebru, T. (2023). AI Art and its Impact on Artists. https://doi.org/10.1145/3600211.3604681

Karras, T., Laine, S., Aittala, M., et al. (2020). "Analyzing and improving the image quality of StyleGAN." Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 8110-8119.

Kim, J., Niehaus, S., & Fiebrink, R. (2021). Ethical considerations in AI graphics. Computer Ethics Journal, 5(1), 56-68.

Kim, T., Rushmeier, H., Dorsey, J., Nowrouzezahrai, D., Syed, R., Jarosz, W., & Darke, A M. (2021). Countering Racial Bias in Computer Graphics Research. Cornell University. https://doi.org/10.48550/arxiv.2103.15163

Konečný, J., McMahan, H. B., Yu, F. X., et al. (2016). "Federated learning: Strategies for improving communication efficiency." arXiv preprint arXiv:1610.05492.

Kumar, A., & Patel, R. (2022). AI-powered smart homes: Applications and challenges. Applied Computing Review, 15(2), 112-124.

LeCun, Y., Bengio, Y., & Hinton, G. (2015). "Deep learning." Nature, 521(7553), 436-444.

Lewis, M. (2023). AIxArtist: A First-Person Tale of Interacting with Artificial Intelligence to Escape Creative Block. Cornell University. https://doi.org/10.48550/arxiv.2308.11424

Li, H., Ota, K., & Dong, M. (2020). "Learning IoT in Edge: Deep Learning for the Internet of Things with Edge Computing." IEEE Network, 32(1), 96-101.

Liu, X., Faes, L., Kale, A. U., et al. (2019). "Deep learning for detecting retinal diseases using optical coherence tomography images." Nature Medicine, 25(8), 1226-1234.

Li, Y. (2022). Research on the application of artificial intelligence in the film industry. SHS Web of Conferences, 140, 03002. https://doi.org/10.1051/shsconf/202214003002

Malanowski, N., & Compañó, R. (2007). Technological barriers in IoT adoption. Technology Today, 23(3), 150-170.

Malanowski, N., & Compañó, R. (2007). Combining ICT and cognitive science: opportunities and risks. Emerald Publishing Limited, 9(3), 18-29. https://doi.org/10.1108/14636680710754147

Marr, B. (2020). The Future of AI: How Artificial Intelligence is Changing Everything. Wiley Mansfield-Devine, S. (2016). DDoS: Threats and mitigation. Network Security, 2016(10), 5-8. https://doi.org/10.1016/S1353-4858(16)30086-5

Niehaus, K H., & Fiebrink, R. (2021). Making Up 3D Bodies. Association for Computing Machinery, 4(2), 1-9. https://doi.org/10.1145/3468779

Nvidia. (n.d.). Deep learning super sampling (DLSS). Retrieved November 5, 2024, from Zhu, Y., Zhao, Z., Liang, Y., et al. (2021). "IoT-enabled smart environments: Opportunities and challenges for real-time 3D visualization." Journal of Ambient Intelligence and Smart Environments, 13(2),

Patterson, D., Gonzalez, J., Le, Q. V., et al. (2021). "Carbon emissions and large neural network training." arXiv preprint arXiv:2104.10350.

Riedl, M. O. (2019). "Human-centered artificial intelligence and its role in interactive storytelling." Proceedings of the IEEE Conference on AI and Interactive Digital Entertainment, 15(1), 32-40.

Runway ML. (n.d.). Creative tools powered by machine learning. Retrieved November 5, 2024, from https://runwayml.com

Russakovsky, O., Deng, J., Su, H., et al. (2015). "ImageNet Large Scale Visual Recognition Challenge." International Journal of Computer Vision, 115(3), 211-252.

Saito, S., Simon, T., Saragih, J., & Joo, H. (2020). PIFuHD: Multi-level pixel-aligned implicit function for high-resolution 3D human digitization. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 81–90. https://doi.org/10.1109/CVPR42600.2020.00016

Sambasivan, N., Hutchinson, B., Prabhakaran, V., & Denton, E. (2021). "Everyone wants to do the model work, not the data work: Data cascades in high-stakes AI." CHI Conference on Human Factors in Computing Systems (CHI), 1-15.

Sharma, R., Kumar, N., & Sharma, B B. (2022). Applications of Artificial Intelligence in Smart Agriculture: A Review. Springer Science+Business Media, 135-142. https://doi.org/10.1007/978981-16-8248-3_11

Sharma, K., Roberts, T., & Singh, P. (2022). The role of AI in real-time computer graphics. Advanced Computing Trends, 18(2), 110-129.

Shi, W., Cao, J., Zhang, Q., et al. (2016). "Edge computing: Vision and challenges." IEEE Internet of Things Journal, 3(5), 637-646.

SIGGRAPH. (2024). Creativity and innovation at the intersection of AI, computer graphics, and design. Retrieved from [https://s2025.siggraph.org/creativity-and-innovation-at-the-intersection-ofai-computer-graphics-and-design/], (https://s2025.siggraph.org/creativity-and-innovation-at-theintersection-of-ai-computer-graphics-and-design/)

Singh, P., Roberts, T., & Chen, A. (2022). The role of AI in smart city visualization. Smart Cities and Advanced Data Analytics, 8(1), 75-91.

Strubell, E., Ganesh, A., & McCallum, A. (2019). "Energy and policy considerations for deep learning in NLP." Proceedings of the 57th Annual Meeting of the Association for Computational Linguistics (ACL), 3645-3650.

Tao, F., Zhang, H., Liu, A., & Nee, A. Y. C. (2018). "Digital twin in industry: State-of-the-art." IEEE Transactions on Industrial Informatics, 15(4), 2405-2415.

Tuli, R., Wang, Z., & Zhao, F. (2022). IoT and AI in agriculture: Optimizing workflows. Agricultural Innovation Journal, 7(4), 150-167.

Tuli, S., Mirhakimi, F., Pallewatta, S., Zawad, S., Casale, G., Javadi, B., Yan, F., Buyya, R., & Jennings, N R. (2022). AI Augmented Edge and Fog Computing: Trends and Challenges. Cornell University. https://doi.org/10.48550/arxiv.2208.00761, 125-142.

Vitrina AI. (2024). The impact of artificial intelligence on special effects in film and TV. Vitrina AI Blog. Retrieved from https://vitrina.ai/blog/impact-of-ai-on-special-effects-in-film-tv/ https://www.nvidia.com/dlss

Wang, Y., Ciancia, M., Wang, Z., & Gao, Z. (2024). What's Next? Exploring Utilization, Challenges, and Future Directions of AI-Generated Image Tools in Graphic Design. Cornell University. https://doi.org/10.48550/arxiv.2406.13436

Zealousys. (2024). How AI is transforming crop monitoring and precision agriculture? Zealousys Blog. Retrieved from https://www.zealousys.com/blog/ai-in-precision-agriculture-crop-monitoring/

Downloads

Published

2025-04-08

How to Cite

A Review on the Impact of AI in Computer Graphics Considering IoTs. (2025). Current Science Research Bulletin, 2(04), 101-115. https://doi.org/10.55677/csrb/02-V02I04Y2025

Similar Articles

1-10 of 13

You may also start an advanced similarity search for this article.